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                           Promoting
                           Effective Communications Students and teachers now have spent
                           much time developing skills in using
                           technology tools, however an equal amount
                           of time needs to be spent in promoting
                           effective communications using these
                           tools. In many cases, students are simply
                           copying information from one source to
                           another rather than analyzing and
                           synthesizing information. In addition,
                           without skills in layout and design,
                           student communications can be lost in
                           unreadable fonts and distracting colors.
                           This design focus needs to include text,
                           original drawings, scanners, digital
                           cameras, video cameras and videos, audio
                           tools and clips, navigation, credits, and
                           other areas of project development. | 
                           
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                            Cactus
                           MenuTaskActivitiesToolsResourcesCommunicationsImplementationEvaluationSharingReturn
                           to Eduscapes | Communication DesignThe design of effective communications depends on
               both text and visual literacy. Text. Students need to shift from an
               emphasis on data and information to building knowledge
               and wisdom. This change in thinking is dependent on
               both teaching and learning. If the assignment doesn't
               ask for high level thinking, students are unlikely to
               show creativity. In addition to the content of the
               text, students need to learn the effective expression
               both in words, but also in fonts, font size, color,
               and other visual aspects. Also encourage students to
               interact with readers including asking questions and
               stimulating thinking. Original Drawing. Like writing, some
               students have more skill than others. Start with
               projects that require few skills. For example, line
               drawing are easier than paintings. Or, use a specialty
               software package to help students product charts and
               graphs. Rather than focusing on the visual itself,
               consider the message of the visual and the best tool
               for conveying that message. Scanned Images. We tend to focus on
               scanning paper and photographs, however remember that
               other things can be scanned including fabric, book and
               CD covers, natural objects, historical artifacts, and
               even body parts. Again, emphasis the message of the
               visual rather than the activity of using the scanner.
               What purpose will the image serve? Digital Camera Pictures. A digital camera
               can do many of the same things as a scanner.
               Portability is the major advantage. Consider
               photographing people, objects, processes, and even
               emotions. For example a blown tire may convey an
               emotion. Look for action and movement that can be
               captured in a still picture. For instance the
               toy
               project shows step by step instructions to
               creating a toy. Audio & Video Recordings. There are
               many opportunities to integrate audio and video
               recordings into projects. As you design an assignment,
               ask yourself: is it relevant and high quality? Does it
               contribute to an understanding of the message?
               Consider all the ways that students can communicate
               including sound and visual effects. Students could
               read orally, conduct a skit, demonstrate an activity,
               or narrate a process. Navigation. In nonlinear projects, the
               design of navigation is critical. Consider a table of
               contents, visual maps, and indexes at can help users
               become oriented. Tools such as buttons, arrows, and
               menus help a student move within the project. Interactivity. Get your audience involved
               in your project. This interaction might include
               practicing a skills, gaining additional information,
               making a decision, or exploring an idea. Other Elements. In addition to the elements
               above, many projects contain specialty design
               elements. For example, all project to provide an area
               for credits, references, and information about the
               authors. 
                  
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                           Cactus
                           Exploration | 
                            What skills do your
                           students need to successfully design
                           effective communications? Do your students
                           currently have these skills? How can these
                           be embedded in your activities?
                           
                           
                              
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             Created by Annette
            Lamb, 02/01.
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